solasta damage versatile. In-game properties. solasta damage versatile

 
 In-game propertiessolasta damage versatile  When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score

. 4. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Slashing. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. Paladin Spellcasting – You can now cast Paladin spells. the spell that boosts damage to one enemies is great for tough foes plus he can do some heals Human scholar wizard with tons of spells is more important than just damage dealing, can do all kinds of useful stuff sorting out these folks skills and languages is important and way they interact is sweet, filling all niches :)Advantage or disadvantage are imposed on a character by special circumstances, powers, equipment, or spells. The storm area is a wide wall of 20×2 cells. But there's a choice here: one-handed wielding + shield or two-handed wielding. So for example, non magical leather armor gives an AC of 11 + Dexterity. Stealth, spotting traps, and positioning. Weapons are usually categorized into different types that suit each playable class, each. For a 6th level character with 16 Charisma, that totals an average of 89 damage. All dmg stacks. 5 average). Weapons are usually categorized into different types that. n/a. Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. Damage-wise, Two Weapon Fighting wins out in the early levels, because it gets an extra attack. The air elemental will need to roll 16 to hit you. Aquillion Jun 2, 2021 @ 2:51am. This Spell deals 2-12 Fire Damage against multiple enemies, or 3x 2-12 damage to the same target. The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. Meaning they can be used to fight with two hands or one hand. Warhammer is a standard one-handed melee bludgeoning weapon. Value. 2d8 is fine cantrip damage at lvl 5. "I live to serve. I remember when -ac was better too =)Related: How Solasta: Crown Of The Magister Solves The D&D Ranger Problem. GWM could really make greatsword or maul (which I think it should be. Wizards wield the power of magic by Crafting Scrolls and casting Spells to deal massive amounts of damage. Since EA only goes to 6, the subclasses currently only get one additional power. Dice. If the party never identified (or bought) this weapon before, it will appear in the inventory as Superb Warhammer. So at least he will have high protection. i've tried torches. Many “monk” weapons are light (dagger, short sword, club, hand axe). Being able to do actions/casts that stipulate you having one hand free. From the errata for the PHB: Melee Attacks (p. Damage Type. Primed Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . Could it be the superfood of the future? Pumpkins are synonymous with Halloween;. 1 Ruleset. Early. Game requires online multiplayer subscription to play on console (Game Pass Core or Ultimate, sold separately). 7 Raise Shield. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. The casino game Craps is based off of the rolling of 2d6 and the payouts are based on the probabilities. Remains 2 d 6 with the minor addition of Magical and Heavy tag added. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. Martial Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses . It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Just stack those damage dice. And a +1 shortbow has 1d6+1 (2-7 damage) = 4,5. It is a unique weapon that can also serve as spell focus. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon, and you have to. Punisher Battleaxe is a craftable one-handed melee slashing weapon. The spell's description is rather lacking, to be honest. It is a unique weapon that can also serve as spell focus. May 26, 2021Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. So yeah basically rogue is on paper trash tier class in vanilla Solasta. Follow Up Strike is a Feat in Solasta: Crown of the Magister. Dexterity check are made whenever a character tries to move quickly or quietly, nimbly dodge out of the way, steal something without being noticed etc. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. Always used special arrows. However, following features allow to add it to Damage Rolls: Dark Slayer ( Shadow Tamer subclass of Ranger class) - when attacking a creature with sensitivity or hypersensitivity to light with a weapon. Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. Weapons are usually obtained as. That is not the case. With the ability to roll and reroll, you can guarantee yourself decent, if not HIGH, starting stats. Here's a quick list of the classes available in. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. The difference seems to be a combo of Solasta missing the 5e Feats that help make the Mantras true, and at the same time having an abundance of massive bonus damage magical weapons. A crossbow attack would be 1d8+dex mod so average of 5,5+dex mod, usually that's a +3 or a +4 meaning 8,5 or 9,5. Reckless Attack penalty when using Dexterity bonus with melee weapon: After asking about this on the Solasta Discord, I realize (and accept) the D&D 5e rule that Reckless Attack works with Str weapon attack, and not with Dex weapon attack (Finesse with higher Dex). IMO, at the level cap of current Solasta, damage difference of 5. Before you dive into the. Weapons are usually categorized into different types that suit each. Crown of the Magister. Bludgeoning. 5e and solasta isn't really built around healing in battle, you're typically better off using your actions to do damage, so that's not necessary. Solasta: Crown of the Magister. This comprehensive walkthrough. Remember that you gain Advantage when casting. Simple Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Magical, Slashing Damage, Lighting Damage, Melee, Versatile, Metal, Quest. I n this Solasta Crown of the Magister Beginner’s Guide, I’m going to discuss 10 tips that can make your experience with Solasta more enjoyable. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties to become. Arwin Merton's Sword is ais a Quest Item in Solasta: Crown of the Magister. 69 to 26. Mightly Blow InformationMagic in 5E is extremely weak compared to former editions. Weapons are categorized as Simple and Martial weapons and consist of Melee and Ranged Weapons. Versatile weapons do greater damage if you do hold them with both hands. The damage. This is without a doubt the most versatile combat-centric class that players can either make into a powerful damage-dealing tank or a quick-footed duel wielder that hits their opponent several times in a row before dashing away. It increases dexterity by 1, but its main feature. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. Sneak Attack. There are little to no cRpgs that are won in short durations. It provides two special abilities: +2 to INT ability checks and casting Elemental Resistance (1 per day). Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. Rogues are versatile first and foremost. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as. Strength: Athletics skill; Carrying capacity; Jumping and climbing max distance; Attack and Damage modifiers for certain weapon attacks; Strength saving throws; Dexterity: Acrobatics, Sleight of Hand, and. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Wilf Warmhearth Sold by Galar Goldentongue Sold by Orc Beastmaster Sold by Lena Swifthand Sold by Engrem Toldus. I was a big player of 3. Always used special arrows. So that is not that great, but also it can be meaningful, I guess. It starts as 1d6, or the Monk damage if better, but as a versatile weapon, its damage die also increases by one size if you use it two-handed (I. Monks' martial arts feature lets them replace that attack with their martial. no feats), a character can wield a light weapon in one hand, whilst wielding another light weapon in their offhand. 3000 gp. In Solasta, you take control of four. Longsword is versatile 1d8/1d10, so you can use it one handed for 1d8 damage or two-handed for 1d10. Feat. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. 2D6=7 basic from sword plus a further 1. I had thought I had tested that before & couldn’t do it. 1Base game builds. One of the properties that spears has is called 'versatile'. DiceWrangler Jun 10, 2021 @ 9:30am. Then it is the ranger's turn. They devote their time and energy in servitude to nature, wild animals, or elemental forces. So but the greataxe has a better to hit bonus, +2 to damage, and a better die of additional damage (d10 averages 5. As long as you maintain concentration, you can use a bonus action to pick a new target. As a bonus action the sunweaver can call on the power of the sun god Ra. You can hit boss with 4 to 8 arrows a round. In-game properties. 7%. Tier 1. been trying this damn boss for way too long. Feat Type. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat to allow for the extra attack; if you where giving up armor class to achieve more damage. In-game properties. jeezDeal the appropriate type of damage to an enemy with vulnerability. Cantrips Eldritch Blast1675. High elf is the obvious choice. At the table, Druids and Clerics have frequently been a strong second. In-game properties. Follow-up Strike should also work with Versatile weapons (wielded with two hands) but it is a custom feat so only Tactical Adventures would know. Giving them a weapon to use in the offhand gives them an additional chance to land a sneak attack at the cost of their bonus action. Lightbringer longbow is +1 attack +1d8 radiant damage of accuracy is +1 attack +1 damage So lightbringer longbow is better unless foe is immune to radiant damage. Properties. 5+2 = 5. Proficiency with martial weapons or longswords is required to use it effectively. So for most of Solasta you absolutely can spam powers for max burst damage. Before it is identified, it has properties just like a standard Warhammer (it's just more valuable). You mark a target, it receives more damage when you hit it. After that it is my wizard's turn. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. A high Dex (lower Str) barbarian, with a scimitar. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. 15. Fighting Style: Defense (good pick) – +1 AC when you’re wearing armor. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. Name Rarity Properties Description Cost Dagger of Acuteness: Common: 1d4 piercing damage; Enhancement +1: This enchanted weapon was created using the ancient knowledge of Manacalon's master smiths. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. Magical weapons and armor are created using the Manacalon Rosary. That being said, there is no single class incapable of completing the entire campaign on authentic mode so long as you build it moderately intelligently and make sound. . Edit. Every fourth level, a character can choose between increasing their ability scores or gaining a feat (some feats also provide an ability score increase). I can confirm that Follow-up Strike WORKS with a Greatsword. In the main campaign, the weapon cannot be bought or found, it can only be crafted. I've been trying many of the new Unfinished Business mod classes, and while most of them are objectively overpowered, some are just ridiculously good. Scorching ray inflicts 2d6 points of damage per ray and you need to make an attack roll for every ray. 1d6 extra damage to one creature you hit with the advantage using a finesse or ranged weapon, once per turn. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. Damage Type. Fire Storm is a seventh level spell from the Evocation school. #2 < >Solasta: Crown of the Magister - Best Wizard Build. 3. And then it is the enemy wizard who kills my paladin. It actually gives you more damage on a one-handed weapon (4. Ideal Origin: Draconic Bloodline ; If you have a few spells that deal the same type of damage, you might want to invest in the Elemental Adept feat. Dueling – +2 weapon damage when using a 1H with no other. If I'm not mistaken, as by the ruling, they should. Name Rarity Properties Description Cost Dagger of Acuteness: Common: 1d4 piercing damage; Enhancement +1: This enchanted weapon was created using the ancient knowledge of Manacalon's master smiths. And then it is the enemy wizard who kills my paladin. The trouble really is that you're trying to force-fit D&D classes into roles derived from other systems when they're generally designed to be more versatile than that. This weapon is exactly the same as a standard Longsword, with. . Staff of Swarming Insects is a magical one-handed melee bludgeoning weapon. They benefit from Mighty Blows which is really strong. Fireball is one of the most famous spells in D&D, and for good reason. Zomgoose 1 yr. Weapons are usually obtained as. This includes the quarter staff, which is both a simple weapon as well as versatile. camon guys, its been a year since it was reported. That is why I’ve decided to look at all the classes and subclasses currently available in the game. It is a unique weapon that can also serve as spell focus. I have him cast scorching ray. You can select this feat multiple times. That can of course be lower depending on your rolls. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . The spell doesn't end if you kill your marked target. It is a unique weapon that can also serve as spell focus. 3. The rule on unarmed strikes should read as follows: “Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). 14. At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. Each recipe uses a “primed” item as a base, and an additional ingredient to activate the primed item. In-game properties. got crit (20) one damage dice rolled 2, so the game rerolled a 3. Hunter's Mark normally only works with weapon attacks in tabletop, but in. I refer to that feat a bunch in this post in a way that no longer works in Solasta. But otherwise this is correct, Poison Damage is fairly uncommon from spells in Solasta, and Disease is even more limited if you aren't counting Necrotic damage as the only spell that can inflict Diseases is Contagion which is a level 5 spell. Acadiantri. I love the strategy involved in turned based combat particularly. That is not the case. Dueling is a Fighting Style in Solasta: Crown of the Magister. When a character has an advantage on a check, he rolls two d20 dice instead of. 50. Versatile is used automatically if the other hand is free. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . The problem with fighters is they only get one subclass ability through level 6, the next comes at level 7 then level 10. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. I can get 2-3 attacks vs 1-2. I know Kung Fu Create a Monk. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. Looking at the definitions of finesse and versatile we have:. Enchanted by a Manacalon master smith. In-game properties. The implication being that you can take one of your hands off your sword for a couple of seconds to cast your spell. Why is colossal slayer so good? Seems it is just an extra d8 damage each round. A character wields a single, usually heavy/two-handed/versatile weapon with two hands. This means that about 50 % of your. Primed Spear is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. Weapons can be divided into various categories: martial and simple, ranged and melee, one-handed and two-handed and so on. Say fire arrows plus magic bow of lightning plus position on bow. . On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat. So yeah basically rogue is on paper trash tier class in vanilla Solasta. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. It provides two special abilities: +2 to INT ability. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Stormblade Axe (1d12+1d10) - Average dmg increase from crits: 0,6. It just looks that way at first glance. On a hit, deal 1d4 additional necrotic damage and gain that much HP. 6Protect vs Evil & Good. The higher, the better. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. The paralysis poison stuns locks bosses. Starting at level 3 with 3 bonus skill proficiencies, the Lore Bard becomes even more versatile than they already were. Quarterstaff +1 is a Simple Weapon in Solasta: Crown of the Magister . Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. Say fire arrows plus magic bow of lightning plus position on bow. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Fighting styles are particular ways of fighting that a warrior decides to specialize in. #5. A mundane longbow dealing 1d8 damage, is worse than a +1 shortbow. And 5e gave built-in healing to Fighters, and it's usually more than enough. Not all rogues are thieves, though most will happily pick up unguarded valuables. Solasta: Crown of the Magister brings back the thrill, tactics, and deep. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Proficiency with simple weapons or spears is required to use it effectively. Quarterstaff is a standard one-handed melee bludgeoning weapon. You will also notice you cannot use follow up attack feat for a bonus action attack with a versatile weapon, as it again is NOT a great weapon. It's a basic non-magical. This does have a non-zero impact on game balance - while greatclubs are underpowered, the Martial weapons have a variety of two-handed and versatile melee weapons that do a lot of damage. 4 per turn can save a turn to kill an opponent. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Dice. It's a basic non-magical weapon. Gets AC. Spells you cast ignore resistance to damage of the chosen type. 3 from great weapon fighting = average 8. I believe in 5e that holding a weapon and a shield does limit your spell-casting, but holding a 2 handed weapon doesn't. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. Longsword is a standard one-handed melee slashing weapon. Weight. They just have the ability to do more with one attack than other classes do with multiple attacks. Also note, a staff is special. Rogues are versatile first and foremost. You either take a Druid, or you. Action Surge bumps that to 4-5 attacks for one round, which is usually more than plenty. Unity is a magical one-handed melee slashing weapon. Damage Tipes in Solasta: Crown of the Magister are properties of any damage coming from any attacks or other sources. Greataxe. In-game properties. As a "Gold" Dragon I also get access to a flame breath weapon and resistance to fire damage. They can't save them all. Hi everyone! I’ve played full release Solasta quite a bit now on cataclysm difficulty & ironman cataclysm -- including the recent Primal Calling DLC -- and have finally updated my (mostly) comprehensive subjective spells tier list. 13. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. For example, BG3 had an item that added 1d4 psychic damage to Each missile of Magic Missile, so it essentially dealt double damage. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. Dexterity (DEX) measures agility, reflexes, and balance. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Claw. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage. In fact, if you could make a 5-character team with a Ranger, the Ranger would just end up just being a fifth. True to the Tabletop. Cleric is easily the best class in the game. 17 New Feats (Free): Arcane Appraiser: Magical Items are automatically identified when put in your inventory; Badlands Marauder: Gain +1 CON, resistance to poison damage and advantage on rolls against being poisoned; Forest Runner: Gain +1 DEX and +2 cells movement speed ; Mightly Blow: When attacking with a melee two. 850 . Weapons are usually obtained as rewards from. May 28, 2022 @ 3:32pm. camon guys, its been a year since it was reported. It only works on weapons that can only be wielded with 2 hands. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Dual wield. Weapons deal three main types of damage: slashing , piercing and bludgeoning ; but they can also deal. They are Strength, Dexterity, Constitution, Intelligence,. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed options and is possible to craft a lot earlier in the story. OK. 3. Adding Proficiency Bonus to Damage. Then can’t use them, they are not finesse. On a hit, deal 1d4 additional necrotic damage and gain that much HP. By Jason Rodriguez May 26, 2021. Bludgeoning Damage, Melee, Versatile, Standard, Metal. For magic, the rules are roughly the same, magic can discharge and do minor damage to the player, miss and hit other target, or on a 1, deafen or blind the person until next turn or something based on the spells context. Quest Items are used to further progress the game's story as well as Quests, these items are found in specific locations or are given by related NPCs, while some Quest Items are dropped by enemies or looted. It also synergizes with the level 6 feature. This is a lot of damage, making it very versatile. Published Jul 5, 2023 Choosing the right weapon in Solasta: Crown of the Magister can mean the difference between life and death. Note that Greatswords are not Versatile weapons. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal Spear is a Simple Weapon in Solasta: Crown of the Magister . I'll take your word that that's how it works in Solasta though. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Beyond, there is a Mutated Dryad, a Mutated Bear and a screaming stone. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. Weapons are usually categorized into different types that suit each playable. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Gauntlets are just 1d4 Bludgeoning weapons so, at 6th level, +1 Gauntlets are almost equivalent to unarmed damage (d6; though they are still +1 to-hit) but at 11th level (d8) you might consider just removing them and fight bare-handed -- unless you find +2. Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. The result of that roll is compared to the character’s AC. Many players consider the Maul of the Destroyer to be one of the strongest weapons in Solasta: Crown of the Magister. . Dueling – +2 weapon damage when using a 1H with no other. There are many different builds and they are very versatile. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. 5), I would prefer a greatsword, but not given the options in Solasta. Checked last pacth and yet same problem. Fighting Style: Defense (good pick) – +1 AC when you’re wearing armor. I'd probably vote 4 Greenmages (or maybe 1 Shock Arcanist, 3 Greenmages/2 Shock Arcanist, 2 Greenmages) as being the absolute best overall group, but with the caveat that you need to know a fair amount about what. Value. Found you at last. In the main campaign, the weapon cannot be bought or found, it can only be crafted. It's just a flesh wound. The spell creates a storm of roaring flame to appear in the location you choose within range. 10 STR, 16 DEX, 14 CON, 16 INT, 10 WIS, 8 CHA-Rogue: I wanted a vanilla team and rogue is the round choice. TheStoryteller01 Nov 9, 2021 @ 12:01pm. It is a unique weapon that can also serve as spell focus. It's only an advantage of like 1 or 2 damage per round on average, but it's still a meaningful advantage. - Palace of Ice: A level 10-16 campaign, it is the continuation of. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5. Feats. The boss has access to Cloudkill (which is going to be FRIGHTENING in BG3, wide AoE lingering poison damage along with the area being heavily obscured) and Ice Storm (ice + bludgeoning damage along with turning the ground into difficult terrain, will probably freeze water surfaces in BG3 too), which combo'd together ended my first. Some classes gain the ability to attack. She attacks, and rolls a 9. Dexterity modifier is added to all attack rolls and damage rolls when using any ranged weapon or a melee weapon with a Finesse. Use Spells Which cause Half-Damage on a Save. Solasta : Crown of the Magister est un CRPG tactique. Ahead of that beta launch, we got to sit down with the devs and have a good look at a. Leveling up. In the Magic Research Complex, in the Southern Section of the Underground level, there is a hidden door that opens when you interact with a broken crate. The classics. If the combat doesn't require much thought and planning, it just ruins the game for me. Its strong points are a best-in. It's hard to make four distinct-looking characters for your party. e. #4. Battleaxe of Sharpness is a craftable one-handed melee slashing weapon. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. It has the second tier enchantment (+2), which provides. Below is a list of each ability score and the things they directly affect. Cartesian Duelist Jun 30, 2021 @ 11:51am. 3. Magical, Slashing Damage, Melee, Versatile, Metal. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. Sure, burst damage is great for short durations, but this game isn't won in short durations.